In Lies of P, these tiny bosses are very hard to beat.
In Lies of P, the bosses are very hard and will stop you in your tracks so much that you’ll have to go back and level up or change your whole build to move forward. Of course, the main bosses are one of the hardest parts of Lies of P, but the mini-bosses are often just as tough.
It can be harder to try again because these mini-bosses aren’t always as close to a stargazer as bosses are. Other enemies may also join the fight, which is another problem. Which Lies of P mini-boss is the hardest to beat?
Puppet Policeman
![puppet-police.jpg (740×370)](https://static1.thegamerimages.com/wordpress/wp-content/uploads/2023/09/puppet-police.jpg?q=50&fit=crop&w=740&dpr=1.5)
Lies of P is a fair game, but it can be harsh at times. The Puppet Policeman is the best example of how quickly you are thrown into the deep end. You will need to learn how to dodge or block well to beat this dummy because it is much tougher than any of the other enemies in the first chapter.
You have to beat this mini-boss too because you need the key it’s holding to move on. However, the police officer shows up again as an alternative boss in Chapter 2. By the time you get to it in Elysion Boulevard, it should be a lot easier.
Robber Weasel
![robber-weasel.jpg (740×370)](https://static1.thegamerimages.com/wordpress/wp-content/uploads/2023/09/robber-weasel.jpg?q=50&fit=crop&w=740&dpr=1.5)
You will go back to Krat Central Station in Chapter 9, but it will be different now that decay and change have happened. You will have to kill the Robber Weasel before you can leave the building because this area is much harder to get through.
One of the last humanoid mini-bosses you will face. One of the things that makes them so tough is how fast they move. If you learn their routines, they won’t be too much of a threat, but because they move so quickly, it will be hard to start combos without planning ahead. If you can’t dodge or block their attacks, you’ll also fail quickly.
Door Guardian
![door-guardian.jpg (740×370)](https://static1.thegamerimages.com/wordpress/wp-content/uploads/2023/09/door-guardian.jpg?q=50&fit=crop&w=740&dpr=1.5)
Chapter 11 is the last chapter of the game, so many of the enemies are tough. Even the normal enemies you face higher up in the abbey will slow you down. But early in the chapter, you’ll meet the Door Guardian.
This mini-boss is different because it doesn’t take much damage when you hit it regularly. To really beat it, you need to knock out one of its legs and then kill it with a final attack. That sounds easy, but it’s not. Its wide area of effect hits make it hard to avoid, and the shock status effect makes it easy to get hit.
Fire Guard
![fire-shovel-boss.jpg (740×370)](https://static1.thegamerimages.com/wordpress/wp-content/uploads/2023/09/fire-shovel-boss.jpg?q=50&fit=crop&w=740&dpr=1.5)
The Venigni Works part of the map is very winding, and on your first visit, you will almost certainly miss something. But the Fire Guards are a type of enemy that you are likely to face. This part introduces you to a new type of enemy, and you will find a few of them lying around the grounds.
In between strikes, they can cause overheat, and their fury attacks happen at odd times to make blocking them hard. They can even keep hitting P while he is down, which is even worse because it does more damage if you can’t get away quickly.
Owl Doctor
![c8.jpg (740×370)](https://static1.thegamerimages.com/wordpress/wp-content/uploads/2023/09/c8.jpg?q=50&fit=crop&w=740&dpr=1.5)
In Chapter 8, the Barren Swamp, which is full of corruption, is clearly a harsh place to be because abandoned puppets are always fighting P from all sides. Which makes the house tucked away on the edge of the main swamp a good place to get away. You know it’s not that easy if you’ve read this far in Lies of P.
You’ll see the Owl Doctor when you get to the main room. If you talk to him, he’ll start fighting you in the small space. If the venue wasn’t so small, the fight wouldn’t be so hard, but you can do a lot of damage if you can push him into a corner.
Mad Donkey
![lies-of-p-mad-donkey-boss-fight-featured-image.jpg (740×370)](https://static1.thegamerimages.com/wordpress/wp-content/uploads/2023/09/lies-of-p-mad-donkey-boss-fight-featured-image.jpg?q=50&fit=crop&w=740&dpr=1.5)
You will have to save Geppetto from the bad guy called the Mad Donkey before you can meet him in Chapter 2. This is probably the first time you’ll fight a person in Lies of P, so it can be hard to change your timing to match their less robotic moves. The fight area is also pretty small, and there are some obstacles that are put in an odd way, which doesn’t help.
Though, when you finally beat the Donkey, you get their whole outfit, which makes you feel even better about beating this tough mini-boss.
Jester
![collage-maker-22-sep-2023-07-06-pm-2766.jpg (740×370)](https://static1.thegamerimages.com/wordpress/wp-content/uploads/2023/09/collage-maker-22-sep-2023-07-06-pm-2766.jpg?q=50&fit=crop&w=740&dpr=1.5)
Part of Lies of P that is pretty hard is getting through Lorenzini Arcade. It lets you know that Chapter 7 won’t be any easier. After going around and around to find the way out, your last main goal will be to avoid the Jester Puppet’s trap in one of the wine caves.
This enemy’s unpredictable movements and long range made them hard to beat in earlier tries. To make matters worse, they will free enemies who were locked up to “help” them in the fight. If you leave the area, though, these enemies can fight the jester. The jester will beat them, but they’ll lose some health, which gives you an edge.
Walker of Illusions
![walker-of-illusion.jpg (740×370)](https://static1.thegamerimages.com/wordpress/wp-content/uploads/2023/09/walker-of-illusion.jpg?q=50&fit=crop&w=740&dpr=1.5)
When you walk into the arena for the Walker of Illusions and see the scary enemy standing in the dark room, you know you’re in for a battle. This enemy is mean and strikes quickly and brutally, making it hard to plan ahead and block perfectly.
Even worse, they have some tricks up their sleeves, like a disruption explosion that will stop you from killing them or calling up an illusion that will keep you from hitting the right target.
Mad Clown
![collage-maker-22-sep-2023-07-06-pm-9155.jpg (740×370)](https://static1.thegamerimages.com/wordpress/wp-content/uploads/2023/09/collage-maker-22-sep-2023-07-06-pm-9155.jpg?q=50&fit=crop&w=740&dpr=1.5)
It’s not that the Mad Clown is a naturally tough mini-boss, but the venue and other enemies that will bother you during the fight will make it very angry. The small street is on fire, and a rolling boulder can surprise people who have never been there before. Then, if you’re lucky, you might be able to kill some of the dolls with flamethrowers or grenades before you get hit by the mini-boss, but since it has a long range, this is not likely.
This mini-boss is the one that will be stopped by other enemies the most, and it takes a long time to fight it again because you have to clear so many obstacles. At least you get quartz as a prize, and it’s a lot easier to fight the same mini-boss again in Spacebar Clicker.